X-Com Apocalypse

X-Com Apocalypse is a strategy game, and the first game project I worked on as a professional programmer.

I worked on it as part of the Mythos Games team between 1995 and 1997.

X-Com Apocalypse was implemented in C and Assembler for PCs with SVGA graphics, using DOS/4GW.

The main areas of the game I remember working on were:

We didn't have a network in the office. Source code changes was shared by passing floppy discs around. We had back ups, but no version control. I used the Brief text editor, make, & batch files.

X-Com Apocalypse is still available on Steam.

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