Silent Hill: Shattered Memories is a 3rd person survival horror game that uses a unique psychological profiling system to give each player their own personalised experience.
I worked on Silent Hill: Shattered Memories as a Senior Programmer at Climax.
Silent Hill: Shattered Memories was implemented in C++ using Climax's in-house engine for PS2, PSP, & Wii.
My primary role was implementing the Enemy and NPC AIs. I also worked as the gameplay programmer on some levels, and provided general feature implementation, debugging and bug fixing support through till shipping.
On Amazon: Silent Hill: Shattered Memories (Wii)