SNAAAKE is my tribute to the gaming classic, with a definite nod towards the Nokia version visually. SNAAAKE was created as a spare-time project while I was working at Boss Alien.

SNAAAKE was implemented in C++ using OpenGL for graphics, and cross compiled to JavaScript using emscripten.

SNAAAKE was released in 2014 and is available to play online or download from my website.

In praise of SNAAAKE

SNAAAKE took around 70 hours to implement, spread over a 7 month period.

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